

Open the Treasure Chest to get a Small Key. Use the Iron Boots to spring up to through the hole in the ceiling. Climb on top of the other block and jump to the spring. Grab the block with the spring mounted on top and push it onto the mark on the floor. If you break an enemy tile you can still complete the puzzle. The middle tile summons Floormasters, the tile between the center and the right activates the Armos nearby and the left and right tiles cause Chu Chus to appear. Breaking through four of them will trigger an enemy attack the tile between the center and the left is safe.
#Windwaker hookshot cracked#
There are five cracked tiles on the floor. Defeat the second Floormaster, then use the spring to get back to the level above. Use the Deku Leaf to spin the windmill and rotate the screen.
#Windwaker hookshot Patch#
Equip the Iron Boots to smash through the cracked patch of floor. Wait for the Floormaster to move away before you make your move. Turn the camera to get a look at the Floormaster underneath the ledge. Leave Makar and find the door to the next room, beyond the Armos Knights.ĭefeat the Peahats then get past the blade trap, but don’t jump off the ledge. He’s trapped behind a heavy statue that you cannot move, even with the Power Bracelets. However, a group of Floormasters will appear and kidnap Makar too.Įnter the next room to find Makar. When you plant a seed in the highest patch of soil, the doors will unlock. Fly to each of the ledges and plant seeds in the soft earth.

Step on the switch to deactivate the fans permanently. A Treasure Chest containing an Orange Rupee will appear.Īs Makar, walk underneath the strong winds, then fly up to the ledge above. Examine the soft patches of earth and plant a seed in each of the holes.
